gui switch & fate of the game
hi folks, just a couple of things:
first, I decided to change the GUI template. while I think the color scheme/feel of the previous interface was more appropriate, the actual interface was difficult to navigate while playing the game. in the interest of accessibility, I went and changed it up.
second, I’m not sure if I’m going to complete the game. to be frank, it draws on a lot of my own childhood experiences, and I’ve been noticing that writing the script is taking a lot out of me. I just sit in front of VSC and feel awkward and sad. While I’d like to get around to at least finishing up act 1 for the purposes of the game jam, I don’t know if I’ll have it in me. between this, working on a completely separate game for global game jam, and other mental health things, I’m feeling a bit burnt out.
still, this isn’t a complete loss. i learned how to implement basic variables and if/else statements, and a few other things for ren’py, which I know I’m going to incorporate in other projects. if nothing else, +1 experience programming? I’ve also had the pleasure of meeting a couple of really interesting game devs through the pirate software discord; we’ve been keeping each other accountable and sharing our experiences.
i might come back to this game, if for no other reason than to get it out of my system, but for now, I think I’m content to keep it as is. thanks for your time.
Files
they still love me
when your parents get a divorce, remember: they still love you.
Status | Prototype |
Author | Joan |
Genre | Visual Novel |
Tags | No AI, Slice Of Life |
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